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LineVFX-PBR
GDShaderInclude LineVFX-Includes<>():GDShaderInclude
GDShaderInclude LineVFX-Variables<>():GDShaderInclude
GDShaderInclude LineVFX-ApplyModelViewMatrix<>():GDShaderInclude
sampler2D albedoTexture<>():sampler2D
vec4 albedo<>():vec4
sampler2D occlusionTexture<>():sampler2D
float occlusion<>():float
sampler2D roughnessTexture<>():sampler2D
float roughness<>():float
sampler2D metallicTexture<>():sampler2D
float metallic<>():float
float specular<>():float
sampler2D normalTexture<>():sampler2D
float normalScale<>():float
vec2 uvScale<>():vec2
vec2 uvOffset<>():vec2
void vertex<>():void
void fragment<>():void














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