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Object
LineVFXData
protected LineVFXData LineVFXData<>():LineVFXData protected
public int GetUpdateID<>():int public
public IEnumerable<LinePointData> GetPointData<>():IEnumerable<LinePointData> public
public int GetNumSegments<>():int public
public Void SetSegmentData<>(
MeshInstance3D mi=,
mi:MeshInstance3D=,
int segmentIndex=,
segmentIndex:int=,
):Void public
public int GetNumPoints<>():int public
public Vector3 GetPositionAt<>(
int index=,
index:int=,
):Vector3 public
public float GetLineLength<>():float public
public Vector3 LerpPositionAt<>(
float normalizedIndex=,
normalizedIndex:float=,
):Vector3 public














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