NEWS COMMUNITY STORE LABS BLENDER BLENDER QUICK TIPS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE LABS BLENDER BLENDER QUICK TIPS TOGGLE FULLSCREEN VOLLBILD AN/AUS image/svg+xml image/svg+xml image/svg+xml EXPORT FBX FOR UNITY
Save an FBX with correct scale and axis rotation
image/svg+xml image/svg+xml Save an FBX with correct scale and axis rotation image/svg+xml
quick-tip img:not(.icon) quick-tip img:not(.icon) quick-tip img[data-info] APP | VERSION
Blender 3.2


RELATED TAGS
export, saving, fbx, unity, axis, coordinate system, flipped, rotated


QUESTIONS
How can I export an FBX with correct scale/axis for Unity?
Can Blender export FBX for Unity without scale or rotation offset ?
Can I change in Blender the axis of meshes for exports?
How I can I save an FBX file without differences in scale for Unity?


LINKS
-
Select the Mesh Main Bar File Export FBX (.fbx)
In the export FBX dialog:

Select Transform Apply Scalings FBX All Select Transform Forward Z Forward
Uncheck Transform Apply Unit Check Transform Use Space Transform Check Transform Apply Transform
Select what you want to be exported from the project. Default is everything.
Choose an export path and file name
Click Export FBX


APP | VERSION
Blender 3.2


RELATED TAGS
export, saving, fbx, unity, axis, coordinate system, flipped, rotated


QUESTIONS
How can I export an FBX with correct scale/axis for Unity?
Can Blender export FBX for Unity without scale or rotation offset ?
Can I change in Blender the axis of meshes for exports?
How I can I save an FBX file without differences in scale for Unity?


LINKS
-
TO BLENDER QUICK TIPS






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