class-description NEWS COMMUNITY STORE LABS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE LABS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectNodeCanvasItemNode2D CollisionShape2D
A node that provides a Shape2D to a CollisionObject2D parent.

A node that provides a Shape2D to a CollisionObject2D parent and allows to edit it. This can give a detection shape to an Area2D or turn a PhysicsBody2D into a solid object.

Color debug_color<>():Color

The collision shape debug color.

Note: The default value is ProjectSettings.debug/shapes/collision/shape_color. The Color(0, 0, 0, 1) value documented here is a placeholder, and not the actual default debug color.

bool disabled<>():bool

A disabled collision shape has no effect in the world. This property should be changed with Object.set_deferred.

bool one_way_collision<>():bool

Sets whether this collision shape should only detect collision on one side (top or bottom).

Note: This property has no effect if this CollisionShape2D is a child of an Area2D node.

float one_way_collision_margin<>():float

The margin used for one-way collision (in pixels). Higher values will make the shape thicker, and work better for colliders that enter the shape at a high velocity.

Shape2D shape<>():Shape2D

The actual shape owned by this collision shape.




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