class-description NEWS COMMUNITY STORE LABS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE LABS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectNodeNode3D CollisionShape3D
A node that provides a Shape3D to a CollisionObject3D parent.

A node that provides a Shape3D to a CollisionObject3D parent and allows to edit it. This can give a detection shape to an Area3D or turn a PhysicsBody3D into a solid object.

Warning: A non-uniformly scaled CollisionShape3D will likely not behave as expected. Make sure to keep its scale the same on all axes and adjust its shape resource instead.

bool disabled<>():bool

A disabled collision shape has no effect in the world.

Shape3D shape<>():Shape3D

The actual shape owned by this collision shape.

void make_convex_from_siblings<>():void

Sets the collision shape's shape to the addition of all its convexed MeshInstance3D siblings geometry.

void resource_changed<>( Resource resource=, resource:Resource=, ):void

Obsoleted. Use Resource.changed instead.




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