Editor facility that helps you draw a 2D polygon used as resource for LightOccluder2D.
CULL_DISABLED = 0
Culling is disabled. See cull_mode.
CULL_CLOCKWISE = 1
Culling is performed in the clockwise direction. See cull_mode.
CULL_COUNTER_CLOCKWISE = 2
Culling is performed in the counterclockwise direction. See cull_mode.
If true
, closes the polygon. A closed OccluderPolygon2D occludes the light coming from any direction. An opened OccluderPolygon2D occludes the light only at its outline's direction.
The culling mode to use.
A Vector2 array with the index for polygon's vertices positions.
Note: The returned value is a copy of the underlying array, rather than a reference.