A node used for advanced animation transitions in an AnimationPlayer.
Emitted when the anim_player is changed.
ANIMATION_PROCESS_PHYSICS = 0
Deprecated: See AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS.
ANIMATION_PROCESS_IDLE = 1
Deprecated: See AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_IDLE.
ANIMATION_PROCESS_MANUAL = 2
Deprecated: See AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_MANUAL.
The path to the Node used to evaluate the AnimationNode Expression if one is not explicitly specified internally.
The path to the AnimationPlayer used for animating.
The root animation node of this AnimationTree. See AnimationRootNode.
Deprecated: Use AnimationMixer.callback_mode_process instead.
Returns the process notification in which to update animations.
Deprecated: Use AnimationMixer.callback_mode_process instead.
Sets the process notification in which to update animations.