This is an audio stream that can playback music interactively, combining clips and a transition table. Clips must be added first, and then the transition rules via the add_transition(). Additionally, this stream exports a property parameter to control the playback via AudioStreamPlayer, AudioStreamPlayer2D, or AudioStreamPlayer3D.
The way this is used is by filling a number of clips, then configuring the transition table. From there, clips are selected for playback and the music will smoothly go from the current to the new one while using the corresponding transition rule defined in the transition table.
TRANSITION_FROM_TIME_IMMEDIATE = 0
Start transition as soon as possible, don't wait for any specific time position.
TRANSITION_FROM_TIME_NEXT_BEAT = 1
Transition when the clip playback position reaches the next beat.
TRANSITION_FROM_TIME_NEXT_BAR = 2
Transition when the clip playback position reaches the next bar.
TRANSITION_FROM_TIME_END = 3
Transition when the current clip finished playing.
TRANSITION_TO_TIME_SAME_POSITION = 0
Transition to the same position in the destination clip. This is useful when both clips have exactly the same length and the music should fade between them.
TRANSITION_TO_TIME_START = 1
Transition to the start of the destination clip.
FADE_DISABLED = 0
Do not use fade for the transition. This is useful when transitioning from a clip-end to clip-beginning, and each clip has their begin/end.
FADE_IN = 1
Use a fade-in in the next clip, let the current clip finish.
FADE_OUT = 2
Use a fade-out in the current clip, the next clip will start by itself.
FADE_CROSS = 3
Use a cross-fade between clips.
FADE_AUTOMATIC = 4
Use automatic fade logic depending on the transition from/to. It is recommended to use this by default.
AUTO_ADVANCE_DISABLED = 0
Disable auto-advance (default).
AUTO_ADVANCE_ENABLED = 1
Enable auto-advance, a clip must be specified.
AUTO_ADVANCE_RETURN_TO_HOLD = 2
Enable auto-advance, but instead of specifying a clip, the playback will return to hold (see add_transition()).
Amount of clips contained in this interactive player.
Index of the initial clip, which will be played first when this stream is played.
Add a transition between two clips. Provide the indices of the source and destination clips, or use the CLIP_ANY constant to indicate that transition happens to/from any clip to this one.
* from_time
indicates the moment in the current clip the transition will begin after triggered.
* to_time
indicates the time in the next clip that the playback will start from.
* fade_mode
indicates how the fade will happen between clips. If unsure, just use FADE_AUTOMATIC which uses the most common type of fade for each situation.
* fade_beats
indicates how many beats the fade will take. Using decimals is allowed.
* use_filler_clip
indicates that there will be a filler clip used between the source and destination clips.
* filler_clip
the index of the filler clip.
* If hold_previous
is used, then this clip will be remembered. This can be used together with AUTO_ADVANCE_RETURN_TO_HOLD to return to this clip after another is done playing.
Erase a transition by providing from_clip
and to_clip
clip indices. CLIP_ANY can be used for either argument or both.
Return whether a clip has auto-advance enabled. See set_clip_auto_advance().
Return the clip towards which the clip referenced by clip_index
will auto-advance to.
Return the name of a clip.
Return the AudioStream associated with a clip.
Return the time (in beats) for a transition (see add_transition()).
Return the mode for a transition (see add_transition()).
Return the filler clip for a transition (see add_transition()).
Return the source time position for a transition (see add_transition()).
Return the list of transitions (from, to interleaved).
Return the destination time position for a transition (see add_transition()).
Returns true
if a given transition exists (was added via add_transition()).
Return whether a transition uses the hold previous functionality (see add_transition()).
Return whether a transition uses the filler clip functionality (see add_transition()).
Set whether a clip will auto-advance by changing the auto-advance mode.
Set the index of the next clip towards which this clip will auto advance to when finished. If the clip being played loops, then auto-advance will be ignored.
Set the name of the current clip (for easier identification).
Set the AudioStream associated with the current clip.