class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectNodeCanvasItemNode2D MeshInstance2D
Node used for displaying a Mesh in 2D.

Node used for displaying a Mesh in 2D. A MeshInstance2D can be automatically created from an existing Sprite2D via a tool in the editor toolbar. Select the Sprite2D node, then choose Sprite2D > Convert to MeshInstance2D at the top of the 2D editor viewport.

Signal texture_changed<>():Signal

Emitted when the texture is changed.

Mesh mesh<>():Mesh

The Mesh that will be drawn by the MeshInstance2D.

Texture2D texture<>():Texture2D

The Texture2D that will be used if using the default CanvasItemMaterial. Can be accessed as TEXTURE in CanvasItem shader.




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