class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectRefCountedResourceShape3D WorldBoundaryShape3D
A 3D world boundary (half-space) shape used for physics collision.

A 3D world boundary shape, intended for use in physics. WorldBoundaryShape3D works like an infinite plane that forces all physics bodies to stay above it. The plane's normal determines which direction is considered as "above" and in the editor, the line over the plane represents this direction. It can for example be used for endless flat floors.

Plane plane<>():Plane

The Plane used by the WorldBoundaryShape3D for collision.




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