class-description NEWS COMMUNITY STORE LABS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE LABS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectNodeNode3D AudioListener3D
Overrides the location sounds are heard from.

Once added to the scene tree and enabled using make_current, this node will override the location sounds are heard from. This can be used to listen from a location different from the Camera3D.

void clear_current<>():void

Disables the listener to use the current camera's listener instead.

Transform3D get_listener_transform<>():Transform3D

Returns the listener's global orthonormalized Transform3D.

bool is_current<>():bool

Returns true if the listener was made current using make_current, false otherwise.

Note: There may be more than one AudioListener3D marked as "current" in the scene tree, but only the one that was made current last will be used.

void make_current<>():void

Enables the listener. This will override the current camera's listener.




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