Summary
Another nice update for the Rokojori Action Library! This was all about CompositorEffects and learning how Godot's render pipeline works.
Look at this nice outline shader, using the color, screen and depth buffer in a Compositor Effect:
I'm happy to share all the new CompositorEffects that you can use out of the box!
When you click on an effect, you get to the documentation page.
They are all undocumented, sorry ^^.
But maybe you want to inspect the source code.
You'll find the link to the source above the class name in the documentation or
you go directly to the
repository.
NEW TUTORIALS
For this release I updated and added new articles to the tutorials section.
ACTIONS
An new overview explains everything around the concepts. There's a tutorial how to write them and an article explaining SequenceActions
and different execution modes through ActionList, ActionSequence and Parallel
COMPOSITOR EFFECTS
For compositor effects, there's a general overview page about usage and all the other details.
Also a tutorial how to write custom CompositorEffects and how to animate them with
CompositorVFX and Wipe.
The online documentation on the website got some updates, too.
Inspector views explain Nodes and Resources Classes more visual now.
It's not interactive, it only looks like it. Don't click, only look!
Internally I moved some doc generation process to the next sprint.
This will make it easier to create documentation for me, but there was no time
to finish it.