The Rokojori Action Library main feature and its ground concept are actions which use a
modified concept of the command pattern.
The talk explains the origin of the pattern from melting VFX chains and input commands during the
development of Dash Cup Kickers and outlines how the simple actions elaborated to handle more
complex scenarios.
The slides for the GodotCon 2026 talk about
VIEW SLIDES
CHECK EXAMPLE
There are several ways to find out more about Actions and the Rokojori Action Library.
You can get a whole overview on the main page, that has all the relevant information or
take a shortcut with one the topics below.
ROKOJORI ACTION LIBRARY
EXAMPLE: WINTER TALES
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If you like the concept and want to support the Rokojori Action Library, you have multiple options:
For financial support:
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For community support:
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